a software and game studio

Zeroform

From zero to form.

We make DIGU, the Maldivian card game, and The Traveller, a survival and sailing game across the real Maldives. Both started at zero.

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[00] studio

Small studio. Finished games.

Zeroform is a small software studio. Every product we make starts as a single point, one thing it has to do well, and we keep working it until it has its form: finished, fitted, nothing left wobbling. So far: DIGU, the Maldivian card game, and The Traveller, a survival and sailing game across the real Maldives.

products
02
ads, outside trackers
0
next
at zero

[01] how we work

Point, line, plane, form.

In geometry a point has no size at all. Move it and you get a line; move the line, a plane; move the plane, a solid. That's also how we build, one dimension at a time.

  1. 00 point

    An idea with nothing around it.

    Every product starts as one point: the one thing it has to do well. For DIGU that was simple to say and hard to do: play Digu with your friends, properly, by the real rules.

  2. 01 line

    A plan you can follow.

    From the point, one line. The rules written down before the first screen, what gets built first and what waits. If we can't draw the line, we don't start.

  3. 02 plane

    Something you can try.

    Then it gets width: a version real people can play, early and rough. We watch, measure and change it, again and again, until the shape stops moving.

  4. 03 form

    Finished means finished.

    Last, the slow part that makes it solid: edge cases, load tests, accessibility, the hundredth review. It ships when there's nothing left to fix, not when the calendar says so.

[02] work

Forms so far.

forms 01–02

The Maldivian card game

Three, three, four. Declare DIGU.

Draw, build your sets and runs, and declare when all ten cards fall into groups.

  • 2–4 players
  • Free
  • No ads

01 · Learn

Learn it in eight short lessons.

  • The first three need no account
  • Practise against the computer
  • Four levels, Shallows to Open sea

02 · Play

Your friends. Your table.

  • Private tables with a code
  • Quick match with anyone
  • Chat, reactions and voice messages

03 · Compete

Climb the season.

  • A rating and a tier after 10 games
  • A new season every month
  • Clubs with their own rankings

04 · Tournaments

A cup every night.

  • Scheduled tournaments
  • Sit & Go when a table fills
  • House tournaments, always open

Free, with no ads. In your browser now, iPhone and Android apps on the way.

  • Launches 11 November

form 01 · card gamelaunches 11 November 2026

DIGU

Digu is the rummy the Maldives grew up on. Draw, build your sets and runs, and declare DIGU when your ten cards fall into three, three and four. Play with friends at a private table, join a club, climb the season's rankings and take a seat in the nightly tournaments.

players
2 to 4 at a table
plays on
Your browser now. iPhone and Android apps on the way
price
Free, with no ads

The Traveller

1,190 real islands.

All 26 atolls of the Maldives. Every coastline and reef comes from OpenStreetMap.

01 · Arrive

Choose how you arrive.

Each start is its own story.

Backpacker in Malé
Castaway on an empty islet
Island kid with a dugout

02 · Live

Live off the land and the reef.

  • Forage coconuts
  • Fish the reef edge with a handline
  • Work resort shifts, haul cargo

03 · Build

Build a camp. Then a guesthouse.

  • Lean-tos, rain catchers, farm plots
  • A boat shed and a dive shop
  • Your own guesthouse
A beach camp
A guesthouse

04 · Sail

From a log raft to your own dhoni.

Raft
Bokkura
Mas dhoni
Sailing dhoni

05 · Dive

Dive real dive sites.

  • Whale sharks, mantas, turtles
  • A scrapbook of what you've seen
  • Monsoon storms to ride out
Whale shark
Reef manta
Green turtle

06 · Luck

Watch the tideline.

Ambergris washes up now and then.

The Traveller

1,190 real islands. One life.

  • Free in your browser
  • No ads
  • No purchases

form 02 · survival and sailingfree in your browser

The Traveller

Fish, forage, trade and sail your way across the real Maldives, all 1,190 islands of them. Land in Malé as a backpacker, wash up on an empty islet as a castaway, or grow up on a local island with a dugout and a handline. Then work your way up from a coconut-log raft to a dhoni of your own.

players
Single player
map
The real one: every island and reef, from OpenStreetMap
price
Free, with no ads and no purchases

[03] the name

A matte black ring shaped like the digit zero, standing on bone paper in soft daylight.
fig. 1 · the zero, as an object

Zero, then form.

  • point
  • line
  • plane
  • form

The name is the whole idea: start from zero and don't stop until the thing has its form. Not "good enough for now". Perfect, or as close as we can get it.

The logo says it without a symbol. The word itself goes from zero to form: each letter a step heavier than the one before, from a hairline z to a solid m, and then the point. You'll see the same thin-to-heavy idea in the stripes, the dots and the atolls around this site.

A drafting table: a compass, a mechanical pencil and a construction drawing of a zero with a small orange point at its centre.
fig. 2 · measured

Measured first.

We write the rules, the numbers and the edge cases down before we build. DIGU started as a written rulebook, not a screen.

Hands turning a pale wooden ring on a lathe, with curled shavings, in a dark workshop.
fig. 3 · made by hand

Made by hand.

No templates and no shortcuts we'd be embarrassed by. Every screen, rule and sentence is checked against how it should feel to the person using it.

A grid of small light points on black that join into lines and close into a ring, with one orange point.
fig. 4 · finished

Closed, not open.

A zero is a line that meets itself. We close our loops too: bugs fixed, questions answered, promises kept.